Ticket #393 (new defect)

Opened 1 year ago

Last modified 3 months ago

Lights getting culled wrongly.

Reported by: sueastside Owned by: jorrit
Priority: major Milestone:
Component: engine Version: V1.0
Keywords: light culling Cc:

Description

Flickering lights caused by what I suspect is dynamic lights getting culled wrongly when getting out the camera's frustum.

A level showing the bug is attached.

Attachments

world.zip (0.9 MB) - added by sueastside 1 year ago.

Change History

Changed 1 year ago by sueastside

Changed 3 months ago by jorrit

What is the status of this bug?

Add/Change #393 (Lights getting culled wrongly.)

Author



Action
as new
 
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