Ticket #47 (new defect)

Opened 2 years ago

Last modified 1 year ago

space warping portal collision detection bug

Reported by: fdarling@… Owned by: jorrit
Priority: major Milestone:
Component: engine Version: V0.99
Keywords: Cc:

Description

Migrated from SFbug:1291721.

Original description:
Although a space warping portal is rendered correctly, collision detection while trying to walk through it acts as though it were not space warping. You hit polygons that are supposed to be offset because of the spacewarping.

Attachments

Change History

Changed 2 years ago by thebolt

Does any test-case exist, or could someone make one?

Changed 2 years ago by genjix

Is this the same as the portals bug where you get stuck in the middle tunnel? If so, I can try to find the duplicate bug with a test case scene attached.

Changed 2 years ago by thebolt

No, that bug does not have anything to do with portals, just narrow spaces.

Changed 1 year ago by sunshine

  • reporter changed from fossi to fdarling@users.sourceforge.net

Add/Change #47 (space warping portal collision detection bug)

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