Render Manager

  • Rendering essentially reworked and now centered around render manager plugins.
  • Light selection and multiple lights in one pass possible.
  • Combining statically + dynamically lit objects should work.
  • Terrain levels coming with CS work.
  • Simple, node-based post processing effects available.
  • HDR infrastructure available (but current tonemapping is not that good).
  • Automatic environment mapping available
  • Shadow map shadows being worked on